LightsprintSDK 2021.08.08
rr_gl::RealtimeLight Member List

This is the complete list of members for rr_gl::RealtimeLight, including all inherited members.

ALPHA_KEYED_SHADOWS enum valuerr_gl::RealtimeLight
areaSizerr_gl::RealtimeLight
AreaType enum namerr_gl::RealtimeLight
areaTyperr_gl::RealtimeLight
camerarr_gl::RealtimeLightprotected
changesInProjectedTextureAffectGIrr_gl::RealtimeLight
CIRCLE enum valuerr_gl::RealtimeLight
configureCSM(const rr::RRCamera *observer, const class rr::RRSolver *solver)rr_gl::RealtimeLight
csmObserverDirrr_gl::RealtimeLightprotected
csmObserverNearrr_gl::RealtimeLightprotected
csmObserverPosrr_gl::RealtimeLightprotected
csmSceneSizerr_gl::RealtimeLightprotected
deleteCamerarr_gl::RealtimeLightprotected
dirtyGIrr_gl::RealtimeLight
dirtyRangerr_gl::RealtimeLight
dirtyShadowmaprr_gl::RealtimeLight
FRESNEL_SHADOWS enum valuerr_gl::RealtimeLight
FULLY_OPAQUE_SHADOWS enum valuerr_gl::RealtimeLight
getCamera() constrr_gl::RealtimeLight
getNumShadowmaps(bool color=false) constrr_gl::RealtimeLightvirtual
getNumShadowSamples() constrr_gl::RealtimeLight
getNumShadowSamples(unsigned instance) constrr_gl::RealtimeLight
getObserverPos() constrr_gl::RealtimeLight
getProjectedTexture()rr_gl::RealtimeLight
getRRLight()rr_gl::RealtimeLightinline
getRRLight() constrr_gl::RealtimeLightinline
getShadowmap(unsigned instance, bool color=false)rr_gl::RealtimeLight
getShadowmapCamera(unsigned instance, rr::RRCamera &out) constrr_gl::RealtimeLightvirtual
LINE enum valuerr_gl::RealtimeLight
numInstancesInArearr_gl::RealtimeLight
numSoftShadowSamplesrr_gl::RealtimeLightprotected
numTrianglesrr_gl::RealtimeLight
oneSidedShadowsrr_gl::RealtimeLight
positionOfLastDDIrr_gl::RealtimeLight
RealtimeLight(rr::RRLight &rrlight)rr_gl::RealtimeLight
RECTANGLE enum valuerr_gl::RealtimeLight
RGB_SHADOWS enum valuerr_gl::RealtimeLight
rrlightrr_gl::RealtimeLightprotected
setCamera(rr::RRCamera *camera)rr_gl::RealtimeLight
setNumShadowSamples(unsigned numSamples)rr_gl::RealtimeLight
setRangeDynamically(const rr::RRCollider *collider, const rr::RRObject *object, unsigned numRays=0)rr_gl::RealtimeLight
setShadowmapSize(unsigned newSize)rr_gl::RealtimeLight
shadowmapsrr_gl::RealtimeLightprotected
shadowOnlyrr_gl::RealtimeLight
ShadowTransparency enum namerr_gl::RealtimeLight
shadowTransparencyActualrr_gl::RealtimeLight
shadowTransparencyRequestedrr_gl::RealtimeLight
smallMapCPUrr_gl::RealtimeLight
updateAfterRRLightChanges()rr_gl::RealtimeLight
~RealtimeLight()rr_gl::RealtimeLightvirtual