LightsprintSDK
2021.08.08
rr_gl::RealtimeLight Member List
This is the complete list of members for
rr_gl::RealtimeLight
, including all inherited members.
ALPHA_KEYED_SHADOWS
enum value
rr_gl::RealtimeLight
areaSize
rr_gl::RealtimeLight
AreaType
enum name
rr_gl::RealtimeLight
areaType
rr_gl::RealtimeLight
camera
rr_gl::RealtimeLight
protected
changesInProjectedTextureAffectGI
rr_gl::RealtimeLight
CIRCLE
enum value
rr_gl::RealtimeLight
configureCSM
(const rr::RRCamera *observer, const class rr::RRSolver *solver)
rr_gl::RealtimeLight
csmObserverDir
rr_gl::RealtimeLight
protected
csmObserverNear
rr_gl::RealtimeLight
protected
csmObserverPos
rr_gl::RealtimeLight
protected
csmSceneSize
rr_gl::RealtimeLight
protected
deleteCamera
rr_gl::RealtimeLight
protected
dirtyGI
rr_gl::RealtimeLight
dirtyRange
rr_gl::RealtimeLight
dirtyShadowmap
rr_gl::RealtimeLight
FRESNEL_SHADOWS
enum value
rr_gl::RealtimeLight
FULLY_OPAQUE_SHADOWS
enum value
rr_gl::RealtimeLight
getCamera
() const
rr_gl::RealtimeLight
getNumShadowmaps
(bool color=false) const
rr_gl::RealtimeLight
virtual
getNumShadowSamples
() const
rr_gl::RealtimeLight
getNumShadowSamples
(unsigned instance) const
rr_gl::RealtimeLight
getObserverPos
() const
rr_gl::RealtimeLight
getProjectedTexture
()
rr_gl::RealtimeLight
getRRLight
()
rr_gl::RealtimeLight
inline
getRRLight
() const
rr_gl::RealtimeLight
inline
getShadowmap
(unsigned instance, bool color=false)
rr_gl::RealtimeLight
getShadowmapCamera
(unsigned instance, rr::RRCamera &out) const
rr_gl::RealtimeLight
virtual
LINE
enum value
rr_gl::RealtimeLight
numInstancesInArea
rr_gl::RealtimeLight
numSoftShadowSamples
rr_gl::RealtimeLight
protected
numTriangles
rr_gl::RealtimeLight
oneSidedShadows
rr_gl::RealtimeLight
positionOfLastDDI
rr_gl::RealtimeLight
RealtimeLight
(rr::RRLight &rrlight)
rr_gl::RealtimeLight
RECTANGLE
enum value
rr_gl::RealtimeLight
RGB_SHADOWS
enum value
rr_gl::RealtimeLight
rrlight
rr_gl::RealtimeLight
protected
setCamera
(rr::RRCamera *camera)
rr_gl::RealtimeLight
setNumShadowSamples
(unsigned numSamples)
rr_gl::RealtimeLight
setRangeDynamically
(const rr::RRCollider *collider, const rr::RRObject *object, unsigned numRays=0)
rr_gl::RealtimeLight
setShadowmapSize
(unsigned newSize)
rr_gl::RealtimeLight
shadowmaps
rr_gl::RealtimeLight
protected
shadowOnly
rr_gl::RealtimeLight
ShadowTransparency
enum name
rr_gl::RealtimeLight
shadowTransparencyActual
rr_gl::RealtimeLight
shadowTransparencyRequested
rr_gl::RealtimeLight
smallMapCPU
rr_gl::RealtimeLight
updateAfterRRLightChanges
()
rr_gl::RealtimeLight
~RealtimeLight
()
rr_gl::RealtimeLight
virtual
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