LightsprintSDK 2021.08.08
rr_gl::Texture Member List

This is the complete list of members for rr_gl::Texture, including all inherited members.

bindTexture() constrr_gl::Texture
bufferrr_gl::Textureprotected
copyTextureToBuffer()rr_gl::Texture
createShadowmap(unsigned width, unsigned height, bool color=false)rr_gl::Texturestatic
cubeOr2drr_gl::Textureprotected
FBOrr_gl::Texturefriend
getBuffer()rr_gl::Texture
getBuffer() constrr_gl::Texture
getId() constrr_gl::Textureinline
idrr_gl::Textureprotected
internalFormatrr_gl::Textureprotected
operator delete(void *p, std::size_t n)rr::RRUniformlyAllocated
operator delete[](void *p, std::size_t n)rr::RRUniformlyAllocated
operator new(std::size_t n)rr::RRUniformlyAllocated
operator new[](std::size_t n)rr::RRUniformlyAllocated
reset(bool buildMipMaps, bool compress, bool scaledAsSRGB)rr_gl::Texture
RRUniformlyAllocatedNonCopyable()rr::RRUniformlyAllocatedNonCopyableinlineprotected
Texture(rr::RRBuffer *buffer, bool buildMipMaps, bool compress, int magn=GL_LINEAR, int mini=GL_LINEAR, int wrapS=GL_REPEAT, int wrapT=GL_REPEAT)rr_gl::Texture
versionrr_gl::Texture
~RRUniformlyAllocatedNonCopyable()rr::RRUniformlyAllocatedNonCopyableinlineprotected
~Texture()rr_gl::Texture