LightsprintSDK 2021.08.08
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This is the complete list of members for rr_gl::TextureRenderer, including all inherited members.
render2D(const Texture *texture, const ToneParameters *tp, float x, float y, float w, float h, float z=-1, const char *extraDefines=nullptr, float fisheyeFovDeg=180) | rr_gl::TextureRenderer | |
render2dBegin(const ToneParameters *tp, const char *extraDefines=nullptr, float fisheyeFovDeg=180) | rr_gl::TextureRenderer | |
render2dEnd() | rr_gl::TextureRenderer | |
render2dQuad(const Texture *texture, float x, float y, float w, float h, float z=-1) | rr_gl::TextureRenderer | |
renderEnvironment(const rr::RRCamera &camera, const Texture *texture0, float angleRad0, const Texture *texture1, float angleRad1, float blendFactor, const rr::RRVec4 *brightness, float gamma, bool allowDepthTest) | rr_gl::TextureRenderer | |
renderQuad(const float *positions=nullptr) | rr_gl::TextureRenderer | static |
skyProgram | rr_gl::TextureRenderer | |
TextureRenderer(const rr::RRString &pathToShaders) | rr_gl::TextureRenderer | |
twodProgram | rr_gl::TextureRenderer | |
~TextureRenderer() | rr_gl::TextureRenderer |