LightsprintSDK
2021.08.08
Here is a list of all enum values with links to the classes they belong to:
- a -
ALPHA_KEYED_SHADOWS :
rr_gl::RealtimeLight
ARCHITECT :
rr::RRSolver
ATTEMPT_LOCATE_ONLY :
rr::RRFileLocator
ATTEMPT_STUB :
rr::RRFileLocator
- b -
BACK :
rr::RRCamera
BLINN_PHONG :
rr::RRMaterial
BLINN_TORRANCE_SPARROW :
rr::RRMaterial
BOTH :
rr::RRSolver
BOTTOM :
rr::RRCamera
BRDF_ALL :
rr::RRMaterial
BRDF_DIFFUSE :
rr::RRMaterial
BRDF_NONE :
rr::RRMaterial
BRDF_SPECULAR :
rr::RRMaterial
BRDF_TRANSMIT :
rr::RRMaterial
- c -
CIRCLE :
rr_gl::RealtimeLight
- d -
DDI_4X4 :
rr_gl::RRSolverGL
DDI_8X8 :
rr_gl::RRSolverGL
DDI_AUTO :
rr_gl::RRSolverGL
DIRECTIONAL :
rr::RRLight
- e -
EXPONENTIAL :
rr::RRLight
EXTENTS :
rr::RRCamera
- f -
FILL_DISTANCE :
rr::RRRay
FILL_PLANE :
rr::RRRay
FILL_POINT2D :
rr::RRRay
FILL_POINT3D :
rr::RRRay
FILL_SIDE :
rr::RRRay
FILL_TRIANGLE :
rr::RRRay
FIREBALL :
rr::RRSolver
FLOAT32 :
rr::RRMesh
FRESNEL_SHADOWS :
rr_gl::RealtimeLight
FRONT :
rr::RRCamera
FULLY_OPAQUE_SHADOWS :
rr_gl::RealtimeLight
- i -
IT_BSP_COMPACT :
rr::RRCollider
IT_BSP_FAST :
rr::RRCollider
IT_BSP_FASTER :
rr::RRCollider
IT_BSP_FASTEST :
rr::RRCollider
IT_BVH_COMPACT :
rr::RRCollider
IT_BVH_FAST :
rr::RRCollider
IT_LINEAR :
rr::RRCollider
IT_VERIFICATION :
rr::RRCollider
- l -
LEFT :
rr::RRCamera
LINE :
rr_gl::RealtimeLight
- n -
NONE :
rr::RRLight
,
rr::RRSolver
NUM_BRDFS :
rr::RRMaterial
- o -
OPTIMIZED_TRIANGLES :
rr::RRMesh
OPTIMIZED_VERTICES :
rr::RRMesh
OTHER :
rr::RRCamera
- p -
PC_FULL :
rr::RRCamera
PC_FULL_STRETCH :
rr::RRCamera
PC_TRUNCATE_BOTTOM :
rr::RRCamera
PC_TRUNCATE_TOP :
rr::RRCamera
PC_TRUNCATE_TOP_BOT :
rr::RRCamera
PHONG :
rr::RRMaterial
PM_EQUIRECTANGULAR :
rr::RRCamera
PM_FISHEYE :
rr::RRCamera
PM_LITTLE_PLANET :
rr::RRCamera
PM_OFF :
rr::RRCamera
POINT :
rr::RRLight
POLYNOMIAL :
rr::RRLight
- r -
RANDOM :
rr::RRCamera
REALISTIC :
rr::RRLight
RECTANGLE :
rr_gl::RealtimeLight
RGB_SHADOWS :
rr_gl::RealtimeLight
RIGHT :
rr::RRCamera
- s -
SM_INTERLACED :
rr::RRCamera
SM_MONO :
rr::RRCamera
SM_OCULUS_RIFT :
rr::RRCamera
SM_OPENVR :
rr::RRCamera
SM_QUAD_BUFFERED :
rr::RRCamera
SM_SIDE_BY_SIDE :
rr::RRCamera
SM_TOP_DOWN :
rr::RRCamera
SPOT :
rr::RRLight
- t -
TOP :
rr::RRCamera
TORRANCE_SPARROW :
rr::RRMaterial
TRI_LIST :
rr::RRMesh
TRI_STRIP :
rr::RRMesh
TSS_DENORMALIZED :
rr::RRMesh
TSS_INVALID :
rr::RRMesh
TSS_MISSING :
rr::RRMesh
TSS_NOT_ORTHOGONAL :
rr::RRMesh
TSS_PERFECT :
rr::RRMesh
- u -
UINT16 :
rr::RRMesh
UINT32 :
rr::RRMesh
UINT8 :
rr::RRMesh
UNDEFINED :
rr::RRMesh
UTA_DELETE :
rr::RRMaterial
UTA_KEEP :
rr::RRMaterial
UTA_NULL :
rr::RRMaterial
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