LightsprintSDK 2021.08.08
Usage scenarios

Lightsprint in toolchain, precomputes GI, realtime GI previews

  • Saves graphics artists and designers from excessive lightmap rebuilds or fake light placement.
  • Realtime GI preview allows artists to find visually more attractive positions / settings for lights.
  • Saves months spent in adapting your data for external global illumination tools. Other tools don't support arbitrary materials and lights.
  • Fast path for incorporating realtime global illumination into future games.

Lightsprint in game or architectural visualization, renders realtime GI

  • Greatly improves realism and visual appeal.
  • Saves time previously spent by rebaking lightmaps on every change.
  • Simplifies integration of mods and other user provided assets.
  • Supports arbitrary materials / shaders, even those writen by modders after game release.
  • See Lightsmark as an example, it's a simple demo based on Lightsprint SDK.