LightsprintSDK 2021.08.08

Please report us problems you encounter. Your feedback is very important.

Known GPU driver bugs (with the most recent drivers):

  • Nvidia
    • When repeatedly changing resolution of reflection cubemap by one, artifacts shows up in reflection (driver seems to interpret mipmapped cube as not mipmapped).
      Workaround: don't change cubemap resolution by one.
  • Intel
    • sRGB correct rendering does not work, scene is darker in sRGB mode.
      Workaround: render without "sRGB correct" option.