Please report us problems you encounter. Your feedback is very important.
Known GPU driver bugs (with the most recent drivers):
- Nvidia
- When repeatedly changing resolution of reflection cubemap by one, artifacts shows up in reflection (driver seems to interpret mipmapped cube as not mipmapped).
Workaround: don't change cubemap resolution by one.
- Intel
- sRGB correct rendering does not work, scene is darker in sRGB mode.
Workaround: render without "sRGB correct" option.