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LightsprintSDK 2021.08.08
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This is the complete list of members for rr::RRMatrix3x4Ex, including all inherited members.
| blendAkima(unsigned numSamples, const RRMatrix3x4 **samples, const RRReal *times, RRReal time) | rr::RRMatrix3x4 | |
| blendLinear(const RRMatrix3x4 &sample0, const RRMatrix3x4 &sample1, RRReal blend) | rr::RRMatrix3x4 | |
| centeredAround(const RRVec3 ¢er) const | rr::RRMatrix3x4 | |
| determinant3x3() const | rr::RRMatrix3x4 | |
| getAxisAngle() const | rr::RRMatrix3x4 | |
| getColumn(unsigned i) const | rr::RRMatrix3x4 | |
| getQuaternion() const | rr::RRMatrix3x4 | |
| getRow(unsigned i) const | rr::RRMatrix3x4 | |
| getScale() const | rr::RRMatrix3x4 | |
| getTransformedDirection(const RRVec3 &a) const | rr::RRMatrix3x4 | |
| getTransformedNormal(const RRVec3 &a) const | rr::RRMatrix3x4Ex | |
| getTransformedPlane(const RRVec4 &a) const | rr::RRMatrix3x4Ex | |
| getTransformedPosition(const RRVec3 &a) const | rr::RRMatrix3x4 | |
| getTranslation() const | rr::RRMatrix3x4 | |
| getYawPitchRoll() const | rr::RRMatrix3x4 | |
| identity() | rr::RRMatrix3x4 | static |
| inverse | rr::RRMatrix3x4Ex | |
| invertedTo(RRMatrix3x4 &destination) const | rr::RRMatrix3x4 | |
| isIdentity() const | rr::RRMatrix3x4 | |
| m | rr::RRMatrix3x4 | |
| mirror(const RRVec4 &plane) | rr::RRMatrix3x4 | static |
| operator!=(const RRMatrix3x4 &a) const | rr::RRMatrix3x4 | |
| operator*(const RRMatrix3x4 &a) const | rr::RRMatrix3x4 | |
| operator*=(const RRMatrix3x4 &a) | rr::RRMatrix3x4 | |
| operator==(const RRMatrix3x4 &a) const | rr::RRMatrix3x4 | |
| postTranslate(const RRVec3 &a) | rr::RRMatrix3x4 | |
| preScale(const RRVec3 &a) | rr::RRMatrix3x4 | |
| rotationByAxisAngle(const RRVec3 &rotationAxis, RRReal rotationAngleRad) | rr::RRMatrix3x4 | static |
| rotationByQuaternion(const RRVec4 &quaternion) | rr::RRMatrix3x4 | static |
| rotationByYawPitchRoll(const RRVec3 &yawPitchRollRad) | rr::RRMatrix3x4 | static |
| RRMatrix3x4() | rr::RRMatrix3x4 | |
| RRMatrix3x4(const float *m3x4, bool transposed) | rr::RRMatrix3x4 | |
| RRMatrix3x4(const double *m3x4, bool transposed) | rr::RRMatrix3x4 | |
| RRMatrix3x4(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23) | rr::RRMatrix3x4 | |
| RRMatrix3x4(double m00, double m01, double m02, double m03, double m10, double m11, double m12, double m13, double m20, double m21, double m22, double m23) | rr::RRMatrix3x4 | |
| RRMatrix3x4Ex() | rr::RRMatrix3x4Ex | inline |
| RRMatrix3x4Ex(const RRMatrix3x4 &a) | rr::RRMatrix3x4Ex | explicit |
| scale(const RRVec3 &scale) | rr::RRMatrix3x4 | static |
| scaleSign | rr::RRMatrix3x4Ex | |
| setColumn(unsigned i, const RRVec3 &column) | rr::RRMatrix3x4 | |
| setRow(unsigned i, const RRVec4 &row) | rr::RRMatrix3x4 | |
| setTranslation(const RRVec3 &a) | rr::RRMatrix3x4 | |
| transformDirection(RRVec3 &a) const | rr::RRMatrix3x4 | |
| transformNormal(RRVec3 &a) const | rr::RRMatrix3x4Ex | |
| transformPlane(RRVec4 &a) const | rr::RRMatrix3x4Ex | |
| transformPosition(RRVec3 &a) const | rr::RRMatrix3x4 | |
| translation(const RRVec3 &translation) | rr::RRMatrix3x4 | static |
| updateInverse() | rr::RRMatrix3x4Ex |