LightsprintSDK 2021.08.08
Realtime GI in any renderer

If you want to use your renderer, but it is not OpenGL based, write custom GPU access routines as a replacement for LightsprintGL.

Recommended starting point:
  • Modify your application/engine to use LightsprintCore.
Scheme of application:
  • Different approaches: You can expose Lightsprint engine to your applications or hide it inside your engine.
Steps:
Expected time spent:
  • 1-3 weeks