LightsprintSDK
2021.08.08
Supported platforms
Full support
Windows (Vista, 7, 8, 32bit, 64bit)
OSX (10.10, 64bit)
Linux (32bit, 64bit)
Partial support
consoles
GPUs
all GPUs that support at least OpenGL 2.0 or OpenGL ES 2.0
i.e. nearly all ATI/AMD since 2002, NVIDIA since 2003, Intel since 2006, tablets and smatrphones since 2010
for offline rendering, GPU is not needed
3D APIs
OpenGL 2.0 or higher (examples included)
OpenGL ES 2.0 or higher (examples coming)
Direct3D (no examples in SDK, was integrated with third party Direct3D engines)
for baking and pathtracing, 3D API is not needed
Compilers
Visual C++ (2010, 2012, 2013, 2015, 2017, 2019, 2022) (32bit, 64bit)
GCC (32bit, 64bit)
Clang (64bit)
Library configurations
Release DLL/so
Debug DLL/so
Release static
Debug static
index
Features
Generated by
1.9.7