LightsprintSDK 2021.08.08
OpenVR

Web

License

Version

  • version 1.07 is dynamically linked to LightsprintGL library

Installing OpenVR SDK

  • clone OpenVR SDK
  • set environment variable OPENVR_DIR to point to OpenVR SDK root, so e.g. c:\OpenVR
  • copy respective openvr_api.dll files to Lightsprint SDK bin\win32 and bin\x64 folders (TODO: can we do this in post build step?)

Removing OpenVR SDK

If you wish to remove OpenVR support

  • remove #define SUPPORT_OPENVR from LightsprintGL project files and build as usual

Integrating OpenVR

OpenVR SDK is not part of Lightsprint SDK, you need to install it separately. Would it be good idea to make it part of Lightsprint SDK? See similar discussion in Integrating LibOVR